Job/Mission System
Over the past weekend, I worked and reworked on an major game mechanic for this project; The Job/Mission System. It's a more simplified version as I'm only one guy working on this but it's doing fine.
At first the result was crappy, so I went to work.
I made a new Icon set to work with it...
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...did a dry run...
... and was pretty satisfied with the outcome! Here's a live run of the system in-game. What do you think?
Get Monstructs: Makers and Mayhem - Monster Creating Sim/RPG
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Monstructs: Makers and Mayhem - Monster Creating Sim/RPG
Make your own monsters and save the world!!
Status | In development |
Publisher | |
Author | OMI Games |
Genre | Role Playing |
Tags | 2D, Crafting, Experimental, job-system, minigames, Monsters, Open World, RPG Maker |
Languages | English |
More posts
- Second Early Access RELEASE!Oct 31, 2020
- New (and FINAL) Opening!Jun 20, 2020
- Early Access ReleaseJun 14, 2020
- New Monstructs Theatrical Trailer!Sep 25, 2019
- Wanna see something FUNNY???Sep 13, 2019
- BETA 2 HotFIx!Aug 05, 2019
- Hawk Zombie plays BETA 2--AND LIKES IT!Aug 03, 2019
- Beta Bug fixesJul 26, 2019
- BETA 2 - Into (BETTER) Battle UpdateJul 24, 2019
- Still chugging away...Jun 15, 2019
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